Northern Metaphysics A collection of maps, research, observations, and resources

Making Decisions

Most decisions do not require finding the perfect solution. They require finding a solution that is good enough.

This insight comes from Herbert Simon, who observed that people operate under a pattern referred to as "bounded rationality":

These constraints mean that seeking the optimal solution is often impractical or impossible.

Simon called this approach "Satisficing": a combination of "satisfy" and "suffice." Rather than searching for the best possible option, a person sets a threshold for what counts as acceptable and selects the first option that meets that threshold.

Satisficing is not settling for less. It is recognizing that the cost of continuing to search is often more expensive than the benefit of finding something marginally better.

This map shows how decisions work when perfect information and unlimited time are not available — in other words: this is how most decisions tend to actually work.

Two Modes of Decision-Making

Decision-making seems to happen at two levels of awareness.

Intuitive Decisions

Most decisions are made intuitively: a person notices a problem, they think about how to solve it, make a choice, and take action.

This works well for routine, low-stakes decisions.

Conscious Decisions

Some decisions benefit from deliberate attention:

This is appropriate for high-stakes, complex, or unfamiliar decisions.

Both modes follow the same underlying structure. As described in Doing Things, this structure is the OODA loop: Observe, Orient, Decide, Act.

The loop can operate at different speeds and levels of consciousness: a snap judgment follows the same pattern as a carefully deliberated choice.

The difference is in how much attention you give each phase.

The maps contained here suggest a structure for decision making - interestingly, the choice of whether to operate intuitively or deliberately is itself a decision — typically made quickly, based on the stakes involved.

Starting Point

Decision-making features an objective and a current state: a difference between where things are and where an objective or desired outcome exists.

It may be worth mentioning that the Objective lives in the future (or maybe it is not worth mentioning - who knows?!).

Starting point and objective with gap
A starting point and an objective

The Gap

This connects to Accomplishing Objectives: you have a current state and a desired state. The gap is what creates the need for a decision.

The gap becomes concrete — a measurable distance to cross

Understanding the gap is the first step. The second step is recognizing that not all solutions to that gap are equal.

Solution Quality

Solutions exist on a spectrum of quality. At one end is a theoretical optimal outcome: the best possible solution given perfect information and unlimited resources.

At the other end are solutions that fail to address the problem at all.

Solution quality zones
Solutions arranged by quality: from optimal at the center to failure at the edges

The diagram shows four zones:

Optimized
Near-perfect solutions, close to the theoretical ideal
Acceptable
Solutions that meet your threshold for "good enough"
Settle / Compromise
Solutions below your threshold, taken only when forced
Failure
Solutions that do not solve the problem

The boundary between Acceptable and Settle has been referred to as the "aspiration threshold" in some of Simon's works. This is the line you draw to define what counts as "good enough".

Where you place this threshold determines your strategy. Place it near the center and you are attempting to optimize. Place it further out and you are satisficing.

The critical insight: the Acceptable zone is larger than the Optimized zone. There are many more satisficing solutions than optimal ones. This is why satisficing is often more efficient.

Constraints

The solution space is not unlimited. Constraints define what is actually reachable from your starting position.

Resources and limitations create boundaries
Resources and limitations create a bounded corridor of accessible solutions

Two types of constraints shape what solutions are accessible:

Resources — What you have available to work with. Time, money, skills, energy, information, tools. Resources determine how far you can reach and what kinds of solutions you can implement.

Limitations — What is physically or practically impossible. Laws of physics, legal constraints, organizational policies, capabilities you lack, conditions that cannot be changed. Limitations define hard boundaries on what solutions can exist.

Together, these constraints create a corridor of accessible solutions. Only solutions within this corridor can be reached from your current position. Solutions outside this corridor may be theoretically superior, but they are practically unavailable.

This connects to Doing Things: the Forces in the Context define what Forms are possible. Resources and limitations are the forces acting on your decision. They shape what solutions can fit.

Achievable Space

The corridor of constraints defines the achievable space: the complete set of solutions you could potentially implement.

Achievable boundary filled in
The achievable space: solutions within reach given your constraints

Notice what the diagram reveals:

This is why optimization is often irrational. The optimal solution may be theoretically superior, but if it lies outside your achievable space, pursuing it wastes resources that could be spent finding an acceptable solution that is actually reachable.

The rational strategy is to search for solutions in the intersection of Acceptable and Achievable. This is what satisficing does.

Search Radius

Even within the achievable space, you cannot examine every possible solution. Search itself requires resources — primarily time.

Search radius shown
The search radius: how far you can actually explore given your time budget

The search radius represents how far you can look within your available time. It is determined by:

The number of solutions you can examine equals your search budget divided by your assessment time. If you have 10 hours to decide and each option takes 2 hours to evaluate, you can examine at most 5 options.

This creates a tradeoff: spend more time per evaluation and you examine fewer options. Spend less time per evaluation and you can survey more options but with less confidence in each assessment.

The search radius is typically shorter than the achievable boundary. This means some achievable solutions will not be discovered within your time constraints. You are searching a sample of the achievable space, not the entire space.

This is bounded rationality in action: you cannot know all the options, so you search within practical limits and select from what you find.

Finding Solutions

Within the search radius, actual solutions exist. They are scattered throughout the space, distributed across different quality zones.

Possible solutions distributed across quality zones within the searchable space

The distribution of solutions shows:

The satisficing strategy is now clear: search within your radius, evaluate each option against your threshold, and select the first one that lands in the Acceptable zone.

You do not need to find the solution closest to the objective. You need to find any solution that meets your threshold and lies within your constraints. Once found, the search can stop.

This is more efficient than optimization, which requires examining all options to ensure you have found the best one. Satisficing allows you to stop as soon as you find something good enough.

The Process

The map above shows the geometry of decision-making: the space of possible solutions and the constraints that bound it. The flow below shows the procedure: the steps involved in moving through that space.

The process operates at two levels. The intuitive level is what most decisions feel like: notice a problem, think about it, decide, act. The conscious level is what happens when you slow down and make each step explicit.

The intuitive process: how decision-making feels

At the intuitive level:

This is the OODA loop in its most basic form: Observe the problem, Orient to possible solutions, Decide on one, Act on it. The cycle completes quickly, often below the level of conscious awareness.

When a decision warrants more attention, the same structure expands into a more deliberate process:

The conscious process: making implicit steps explicit

The detailed process breaks down as follows:

Notice a Problem expands into:

Think about how to solve it expands into:

Make a Decision expands into:

Take Action remains the same: implement the chosen solution and observe the outcome.

The outcome then feeds back into the OODA loop. The result of action becomes the new current situation, potentially creating a new gap and starting the cycle again. This connects to Accomplishing Objectives: each iteration provides information about what is achievable.

Outcomes

When search time is exhausted without finding a solution that meets your threshold, three paths become available:

Settle — Accept the best solution found, even though it falls below your threshold. This is compromise. You are getting something toward your objective, but not as much as you wanted. This often happens when the deadline is firm and some progress is better than none.

Pivot to New Objective — Recognize that the search process revealed the original objective was misconceived or unachievable. Reframe the problem based on what you learned. This is not failure — it is learning. The search provided information about what is actually possible, allowing you to set a more realistic objective.

Accept Failure — Abandon the objective entirely. This happens when settling would create more problems than it solves, and no better framing of the objective is available. Sometimes the rational choice is to do nothing and accept the current state.

The distinction between these outcomes matters. Settling is choosing an inadequate solution under pressure. Pivoting is intelligently reformulating based on new information. Accepting failure is recognizing when the cost of any solution exceeds the benefit.

All three outcomes feed back into the OODA loop. Settling creates a new current state that may trigger another decision cycle. Pivoting creates a new objective. Accepting failure means living with the current state — which may itself create new pressures that eventually trigger a different decision.

When to Satisfice

The choice between satisficing and optimizing is itself a decision. Not all situations call for the same approach.

Satisficing is appropriate when:

Optimization is appropriate when:

Most decisions fall into the satisficing category. The exceptions — truly high-stakes, irreversible decisions where optimization is warranted — are rarer than people assume.

A common mistake is optimizing when you should satisfice. This shows up as analysis paralysis: endlessly researching options for a decision that does not warrant the investment. The search cost exceeds the potential benefit.

The reverse mistake — satisficing when you should optimize — is less common but more costly. This happens when someone fails to recognize that a decision has irreversible consequences or creates compounding effects.

The skill is calibrating your threshold and search budget to the actual decision context. High-stakes decisions warrant tighter thresholds and larger search budgets. Low-stakes decisions warrant looser thresholds and smaller search budgets.

The decision about how to decide is typically made quickly, based on intuitive assessment of stakes and time pressure. This meta-decision does not itself require optimization.

Broader Context

Decision-making sits within the larger cycle of action described in Doing Things. The OODA loop — Observe, Orient, Decide, Act — provides the framework. This map shows the detailed mechanics of the Decide phase.

Observe identifies the gap between current state and objective. Orient assesses resources, limitations, and sets the aspiration threshold. Decide searches for and selects a solution. Act implements the choice and generates an outcome.

That outcome feeds back into Observe, creating a new current state and potentially revealing new gaps. This connects to Accomplishing Objectives: multiple decision cycles accumulate, each one providing information about what is achievable.

Through iteration, you discover boundaries. Some objectives turn out to be unreachable given current constraints. When this becomes clear, the Pivot option becomes valuable — reformulating the objective based on what the search process revealed.

The speed at which you can complete decision cycles affects how quickly you learn. Faster iteration means faster discovery of what works and what does not. But speed alone does not guarantee good outcomes. The threshold must be calibrated correctly, and the search must be conducted within the achievable space.

Satisficing is not a compromise with rationality. It is rationality adapted to real constraints. Perfect information is unavailable. Time is finite. Cognitive capacity has limits. Given these conditions, finding a good enough solution quickly is often more rational than searching indefinitely for the best possible solution.

The approach described here — setting thresholds, managing search budgets, recognizing when to pivot — applies whether decisions are made intuitively or deliberately. The structure is the same. The difference is in how much conscious attention you give to each phase.

For routine decisions, the intuitive mode works well. The threshold, search, and evaluation happen below conscious awareness. For complex or high-stakes decisions, making the process explicit allows for better calibration and more effective use of limited resources.

Either way, the goal is the same: find a solution that fits the forces in the context, given the constraints you face, in the time available.